Field notes on a pocket universe
How much joy, and how much accidental engineering, you get from refusing to stop playing with a rule you can learn in a minute.
Tools, visualizations, games, creative experiments — if it runs in a browser, it belongs here.
How much joy, and how much accidental engineering, you get from refusing to stop playing with a rule you can learn in a minute.
An interactive walkthrough of a capture-first language-learning app: an agent interprets your input in a thought bubble and emits pinnable learning artifacts called glosses.
A 24-hour orrery of an AI second-brain: every autonomous loop orbiting the journal it reads and writes
An interactive walkthrough of ForkHub's sync → analyze → digest pipeline: discover forks, skip unchanged ones, classify changes into scored signals with an agent, cluster convergent divergences, and compose a filtered digest.
Fourteen tracks across thirty years of math rock and post-rock. The lineage that shaped this incredible band. From a longtime fan to all the new ones.
Sixty-eight years of the chart, indexed by the words that show up in the titles — plus every artist, every peak, every week on the chart. Links to Spotify song previews.
Open declassified case files from the FBI Vault and Department of War UFO release, then read the parsed text and figure notes from Reducto’s UFOCR dataset. https://huggingface.co/datasets/reducto/ufocr
I felt the classic on/off highlighting with CSS was a bit too flickery. So I coded up this test to try out different ways to do it. "Smooth" uses movement (of one object) and "Fade" uses a an animation of multiple ones. Use the duration slider. This was more about human perception than technical implementation. I personally find a short "Fade" to be the best
How a colony of two-line-of-code ants can find food around a maze — and why, surprisingly, the intelligence lives in the floor and not the feet.
Five comparison sorts, taken one step at a time, then run together at full speed.
An interactive primer on particle physics for games — from a single falling dot to fire, explosions, and orbital gravity wells.
I saw a tweet the other day talking about how it was harder to "blast something into the sun" than it was to leave the solar system. I realized I didn't really have an intuition for why that was, so I had Claude build me an interactive toy to try to figure out why that's the case.
How a simple estimate transforms a blind search into a guided one — and why the guarantee holds.
How the cost of a photograph fell to zero, and every product built along the way
The Oblique Strategy image artifact for the card I pulled today: You are an engineer
A brief overview of how QR codes work along with a customizable generator to make your own codes
Demonstrates snapshot baselines for A11y testing with @accesslint/jest